// 2026년 포트폴리오용 재구성 코드. 실제 업무 당시 소스가 아닙니다. // 2026 portfolio reconstruction. Not original production source. using UnityEngine; namespace PortfolioExamples { public static class PathProjectile { // Quadratic path demonstration. Hit registration belongs to the caller. public static Vector3 Sample(Vector3 start,Vector3 control,Vector3 destination,float progress) { float t=Mathf.Clamp01(progress), u=1-t; return u*u*start + 2*u*t*control + t*t*destination; } } }